"TERA" delayed time to market in North America, but the show at this year's PAX demo available on the opportunity, the following players from the European experience of a demo, please see the following translation of the original details:
Show at this year's PAX, I had the pleasure to play to "TERA" the demo version, I use the wizard in this profession, and my companion Rubo is selected archers.
Production team tells us will form a five-member team more battle experience. After assigning roles, we go directly to a copy, followed by confusion, I have not had time to see the skills section, so I basically was the beginning of chaos by, pray do not put the wrong skills.
The game screen is gorgeous. Has a well-designed environment, role model, very smooth action, skills, animation is the most out of color. In combat, you can feel the impact of the fireball, the whereabouts of arrows and swords flash, it's hard not to be attracted to the game pretty picture. Interface is very simple, most of the screen will give the game itself.
Back to the battle, EnMasse emphasize key to the game is moving, positioning and targeting. Combat is also true, I spent a long time to adapt to the running back and forth frequently, avoid fighting monsters attack. Often standing still put a better magic before they can think of moving, once I pay attention to this point, the battle becomes easy for them, and I still do not fully understand what their place are spell, but at least they break out is very effective.
In the first wave of fighting is over, I called a time was able to carefully look at their skills. Wizard has a variety of skills, including the scope of direct damage spells and magic, one stroke range shield skills and recipe control technology.
Then we saw the first boss, Kaidun is a big game, a member of hostile forces Argons. Argons, according to interpretation, is a steel races, these terrible mixture of magic and technology of biological attempt to "TERA" the world as they become the same. They also mastered the magic that can be transformed into obedient dead enemy soldiers unconscious.
Kaidun fight is not difficult, just need a good team it can be toppled. Kaidun skills include trick defeat and a move angered, it will randomly waved toward a very big player sword. Overall is a stakes boss, by our very easy to kill.
Fight in my opinion a very exciting and interesting. I need to move often, avoid large sword to attack it and adjust their position to the maximum output damage. But I found the game in attack range when the measure is very difficult, especially when using the range of skills, because the aperture placed in the ground, you need a few seconds to take effect. You need to budget in advance, but an experienced player should not be difficult to grasp this.
The second boss, I do not remember the name, but also as a big guy and Kaidun. It is harder than that before. It will not only random assault, attack players in the course of the fighting there will be obstacles appear to limit the scope of the team moving. As the ranks of the remote output, and I clean up and Rubo barriers, to prevent too much to us trapped. Ultimately, we at the expense of one case ended the battle.
Final thoughts, I feel the trial experience to be good, I like "TERA" the battle, but when you do ranks in a copy of a DPS hard to say when you know how to stimulate the fighting and tension. I might prefer to try the game single part or pvp. However, temporary or no chance. Trial results, I would say this game I will try. If you are interested, remember "TERA" will be on sale in the spring of 2012, while the beta scheduled for early next year.
Advantage
Action-based combat is very dynamic and stimulating
Encourage teamwork, but also the core concept of the game
Screen, can not say the United States
I heard some very good sound
Great control, rhythm is very intense, the reaction is very sensitive
Shortcoming
Attack from the bad judgments
So, want to know there is no effective attack has become so easy.
Very easy to play addictive
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